Hellheart wrote:You're not going to die. Whoever's calling the shots is reasonably competent and they seem to be targeting players that are very difficult to lynch. You are very easy to lynch, so the wolves are hurting themselves by mauling you. Or you're a wolf, at which point they'd REALLY be hurting themselves by mauling you.
EDIT: Well, unless you're lynched. Obviously then you're going to die.
I appreciate the sentiment. Mainly I was thinking I was a goner because I hadn't even gotten time to post before I was in the lead, and my own analysis suggested that lynching me would provide decent information to the humans. On my charts, it's pretty helpful to know I'm human, but I'm the only one who knows that right now.
Not that I'd mind living! I like the playing part better than the ghostly wailing part of the game.
Getting all my ducks in a row has produced several pages of notes today. I'm not going to flood the box, I learned that lesson long ago. I just want to bring up one topic.
The number of wolves is smallish for this number of people, and I think dealing with that takes some adjusting for people. There's no guarantee that there's any wolf that hit the 2+ zone on Day 1, and building hypotheticals around that is still rough. Sure it would be nice if a wolf was caught that would fit into a tidy story about ties and wolf pushes, but there are enough humans humaning around that we may have handed the wolves the easiest start in the books. Let me put it this way. Today with three mislynches in a row and six dead humans, there are still 13 humans for 4 wolves, meaning that four mistakes and four wolf lynches would still be a human win.
So, we may need to engage some of the people that haven't had any pressure up to this point.
No votes at all yet:
Only token pressure, no danger:
Clearasday, DastardlyOldMan, jokerfish, Mister E. Meat, necklessone, Rictus, sphenodont
FurinMirado was on the list before today, so that's nice. I think I'll stop here before this gets too long.