Dead People Talking

Why couldn't it have been mermen?
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Admetus
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Re: Dead People Talking

Postby Admetus » 24 Sep 2014, 15:05:50

Aldax - San
Ionitor - Simple_Simon
San - Aldax
dferrantino - RaveBomb

No vote yet:
Blindsniper83
dferrantino
Ionitor
Visigoth

The wolves are holding their votes until late in the day again. This happens so often as it gets to late game, I'm surprised it isn't cited more by living people (the dead remark on it more often). Of course it's not a perfect tell for busy people, but the urge to see what the humans are thinking before committing is so strong.

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Re: Dead People Talking

Postby Omega » 24 Sep 2014, 15:24:54

I usually vote late in the day just based on when I can get a few minutes at work, which has been less and less recently. :cry:

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Re: Dead People Talking

Postby Okaros » 24 Sep 2014, 16:59:40

Mmm. I get why they're mauling Ionitor, but man that's a tough choice. He's simultaneously the biggest threat as far as figuring things and also the easiest lynch target. Tomorrow's going to be *interesting* if it's San/Ionitor dying today.
I kind of assume Okaros is out to backstab me until proven otherwise. - DOM

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Re: Dead People Talking

Postby necklessone » 24 Sep 2014, 17:18:04

Omega wrote:I usually vote late in the day just based on when I can get a few minutes at work, which has been less and less recently. :cry:

Damn employers, expecting productivity. Mine just blocked thewolfgame.net as Personal/Forum :cry: .

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Re: Dead People Talking

Postby Admetus » 24 Sep 2014, 17:22:57

Guess you'll have to check it from your phone from now on!

I don't like workplaces that try to use technological measures to solve social concerns. Or other places, more generally.

-edit-
And if the "it isn't terribly effective" thing weren't enough, they probably just encouraged you to leave earlier instead of staying at work on occasion.

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Re: Dead People Talking

Postby necklessone » 24 Sep 2014, 17:59:58

*sets up a plate, napkin, and a bottle of seasoned hat salt for Ionitor*

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Re: Dead People Talking

Postby necklessone » 24 Sep 2014, 18:02:47

Welcome Ionitor and RaveBomb. You both died today no matter what, but officially RaveBomb is the lynch.

Edit: Aldax protects Visigoth.

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Re: Dead People Talking

Postby Ionitor » 24 Sep 2014, 18:06:04

Gotta go find a tasty hat, food job dfer.

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Re: Dead People Talking

Postby Iron Clad Burrito » 24 Sep 2014, 18:22:52

No mention of Ionitor in your OP...

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Re: Dead People Talking

Postby necklessone » 24 Sep 2014, 18:24:00

Crazy talk, all of you. I'm infallible and certainly didn't list Admetus instead of Ionitor.

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Re: Dead People Talking

Postby Ionitor » 24 Sep 2014, 18:26:51

Purpose of this game is to show:
1) I'm back
2) My RP (or lack there-of) has little to nothing to do with my role
3) I'll snipe if I damn want to (and rekard can call me on it every time)
4) I'm not actually that good, so don't expect too much ;)

Edit: Though, work may be picking up and causing me to drop off the map again. So woo.

Edit 2: Oh, and Rave, sorry for lynching you. I'm allowed to apologize after the fact. :P

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Re: Dead People Talking

Postby Omega » 24 Sep 2014, 18:56:30

necklessone wrote:
Omega wrote:I usually vote late in the day just based on when I can get a few minutes at work, which has been less and less recently. :cry:

Damn employers, expecting productivity. Mine just blocked thewolfgame.net as Personal/Forum :cry: .


Bull shit!

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Re: Dead People Talking

Postby Ionitor » 24 Sep 2014, 18:59:21

By the way, if I couldn't get Ravebomb lynched, Aldax was my next choice. :roll:

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Re: Dead People Talking

Postby Omega » 24 Sep 2014, 19:12:41

:slow_clap:

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Re: Dead People Talking

Postby RaveBomb » 25 Sep 2014, 07:56:14

Well this has been entertaining. I'm glad I was right at the end. I'm sorry it didn't come earlier.
If our team loses, it's going to be entirely your fault.-rekard
If you still end up losing after this, it's totally not your fault.-Hellheart
RB: I shot the seer didn't I? Omega: Of course you did.

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Re: Dead People Talking

Postby Okaros » 25 Sep 2014, 08:01:21

RaveBomb wrote:Well this has been entertaining. I'm glad I was right at the end. I'm sorry it didn't come earlier.


You followed through on your promise to keep me alive until Day Three! :mrgreen:
I kind of assume Okaros is out to backstab me until proven otherwise. - DOM

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Re: Dead People Talking

Postby RaveBomb » 25 Sep 2014, 09:07:36

I needed you alive for my GESC hostiletakeover
If our team loses, it's going to be entirely your fault.-rekard
If you still end up losing after this, it's totally not your fault.-Hellheart
RB: I shot the seer didn't I? Omega: Of course you did.

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Re: Dead People Talking

Postby Admetus » 25 Sep 2014, 14:01:28

Subject: Day 10: Call back

Visigoth wrote:If it turns out the it's Aldax as one of the wolves I hope the dead get a good laugh out of my ranking.

Nah, that's not the reason I chuckled. I like the part where the human everyone is voting on was the one who picked a wolf. I actually thought the humans had a chance since he put his vote in so early, but apparently that didn't help drive any discussion yet. I don't expect there's any chance of turning it around at this point.

-edit-
Idea poorly communicated. Try again.

It's grimly amusing that San started off the day with a vote on a wolf, and ever since, every lynch vote has been for him.

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Re: Dead People Talking

Postby Okaros » 25 Sep 2014, 15:38:33

Admetus wrote:It's grimly amusing that San started off the day with a vote on a wolf, and ever since, every lynch vote has been for him.


Indeed. Particularly since I believe when San's been allowed to get to lynch-or-lose situations in the past he's had a decent track record of identifying wolves. It's just a shame (for the humans) that his vote record in this game is so horribly wolfy outside of the first and (probably) last days.
I kind of assume Okaros is out to backstab me until proven otherwise. - DOM

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Re: Dead People Talking

Postby necklessone » 25 Sep 2014, 17:16:47

Aldax wrote:protecting myself, if it's not possible then Simple Simon


So close, Aldax. So close.

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Re: Dead People Talking

Postby Iron Clad Burrito » 25 Sep 2014, 17:28:01

Okaros wrote:
Admetus wrote:It's grimly amusing that San started off the day with a vote on a wolf, and ever since, every lynch vote has been for him.


Indeed. Particularly since I believe when San's been allowed to get to lynch-or-lose situations in the past he's had a decent track record of identifying wolves. It's just a shame (for the humans) that his vote record in this game is so horribly wolfy outside of the first and (probably) last days.


San doesn't really tend to communicate his rationale for votes like this very well. I think San plays for San's enjoyment, and San posts how San understands it. It's perfect like that, and if San's having fun then mission accomplished. The problem is, I've only ever noted San actually providing discussable items when San's a wolf -- so if I understand what San's trying to say, I think I'd lynch him, even in late-game. It's a catch-22.

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Re: Dead People Talking

Postby Okaros » 25 Sep 2014, 17:30:54

Iron Clad Burrito wrote:San doesn't really tend to communicate his rationale for votes like this very well. I think San plays for San's enjoyment, and San posts how San understands it. It's perfect like that, and if San's having fun then mission accomplished. The problem is, I've only ever noted San actually providing discussable items when San's a wolf -- so if I understand what San's trying to say, I think I'd lynch him, even in late-game. It's a catch-22.


Oh definitely. That's the drawback to San being San. :)
I kind of assume Okaros is out to backstab me until proven otherwise. - DOM


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