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Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 17:46:02
by Okaros
Yeah, I'm beginning to regret providing Omega with the Big MacIntosh Red color, that's a pretty eye-searing combination.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 17:48:36
by Omega
Visigoth wrote:Would it be possible to change the text color? The red on blue is just a horrible combination and really messes with my eyes.


Of course. Any suggestions? We we're trying to keep with the pony colored theme for the various text tags, but I agree it doesn't look the best.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 17:52:40
by Okaros
I can provide shades of pony if someone has a good general color to use.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 18:04:10
by 7-zark-7
Okay, but no more than 50 shades

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 18:48:14
by Okaros
7-zark-7 wrote:Okay, but no more than 50 shades


There are way more than 50 shades of pony.

RaveBomb is 263 of them by himself.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 18:55:05
by Ryvvn
I suggest using the code be a player requirement for the upcoming game, no sense having it if only some use it and some don't. I also suggest a rule stating each player is allowed only one "vote block" per day (unless a special rule supercedes this), and retractions are now performed by simply removing the vote code from an earlier vote post. That would save the trouble of having to explain "retracted, was so-and-so" or even the need for strikeouts.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:03:43
by Omega
I have already changed the voting procedure in my upcoming game to require usage of the tags.

However, I think the second is problematic. We don't want to lose vote history so I think if you change your vote, you should still have to identify who you voted for (with a retraction) but with the elimination of the [vote] tag.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:08:44
by Okaros
#Vote for: What about Rarity purple?

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:13:12
by Visigoth
Yeah, I was thinking purple as well. Though it does blend a little bit with the background, but at least it's not eye searing. Or maybe yellow? Kind of using Rainbow Dash for the color picks for it. The blue from her body as the background and then the text as one of her hair colors.

Could also go with Rarity purple for the background and white for the text.

Also I feel so wrong about trying to figure out color schemes based on MLP.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:14:09
by Omega
Not contrasty enough. Maybe blue isn't the right background? Or is there a pony yellow?

Or worse, are we over thinking this?

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:17:05
by Visigoth
Fluttershy is yellow, but would probably want to stay away from too bright of colors.

And yes, we are so overthinking this.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:18:13
by Omega
Should yellow be the background perhaps? With blue the text?

And if I didn't overthink this I would have to do work. Bleh.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:18:58
by Ryvvn
Hopefully Dferr weighs in, and anyone else who might be colorblind.

Maybe just striking the vote block would be best retraction option?
#Vote for: Dferrantino

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:19:41
by Omega
Ryvvn wrote:Hopefully Dferr weighs in, and anyone else who might be colorblind.

Maybe just striking the vote block would be best retraction option?
#Vote for: Dferrantino


Oh yes, I hadn't thought about that.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:20:43
by Visigoth
How does the purple with white text look? Playing around in Word it seems to stand out pretty well and doesn't cause eye trauma.

Not sure about yellow since it can be such a strong bright color you'd need to go with a very dark color for the text to see anything.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:23:11
by Omega
purple background, white text... Incoming...

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:24:17
by Okaros
Fluttershy yellow is #FFF7A6

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:24:38
by Omega
The strike through makes that painful to read, but not bad overall.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:25:27
by Okaros
Omega wrote:purple background, white text... Incoming...


The white's a little stark but otherwise works well. Maybe darken it just a touch towards grey?

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:26:40
by Omega
Okaros wrote:
Omega wrote:purple background, white text... Incoming...


The white's a little stark but otherwise works well. Maybe darken it just a touch towards grey?


Surely somepony has a grey in their palette?

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:27:01
by Visigoth
Yeah. Wiki says Rarity is white bodied but does kind of look a little off-white in images.

Can you change the color of the strikeout?

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:28:42
by Omega
Yes, but it is a board wide setting for that tag...

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:28:54
by Okaros
Zecora has both Light Grey, #DAD1D9 and Dark Grey, #686876

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:29:38
by Visigoth
It's a little eye burning against that background, but certainly more noticeable as being a struck out vote. Also might make it more noticeable normally as well in posts.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:32:04
by Omega
Dark grey is not good on the Black theme. The light isn't bad.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:32:39
by Visigoth
That's not bad. Still contrasts and not just a plain white.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:32:58
by Omega
what theme are you on?

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:33:13
by Visigoth
prosilver for life, yo.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:33:57
by Omega
Amen, brother. Just testing the other ones now. We might have a winner.

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:35:42
by Omega
I think that grey/purple is a winner. Should we do a poll? :alt_lol:

Do we like the red strike out? Is it problematic for dferr (or anyone else?)

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 19:42:31
by Visigoth
Looks fine to me and even against the purple actually doesn't look that bad with the grey text. Also think it makes normal use more visible as well.

Huh, it also changes the text color as well... that was not expected. Also does change the color of the
#Vote for: vote
if used to just strike out the vote and not the whole
#Vote for: tag

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 20:02:30
by Omega
Interesting. The latter is preferable, I think...

Re: Feature Request/General Problems Thread

Posted: 08 Jun 2016, 20:28:15
by Okaros
I like the red strikethrough but not the change to the foreground color of the underlying text.

Re: Feature Request/General Problems Thread

Posted: 09 Jun 2016, 05:41:44
by Gungnir888
Visigoth #2 looks the best on vanilla Chrome.

Re: Feature Request/General Problems Thread

Posted: 09 Jun 2016, 06:27:17
by dferrantino
Omega wrote:It does not appear to want to put that on the same line, even after removing the <br> tag... :|

Probably need to remove the <h3> tag as well, if you're still using it. That feeds an automated break after it.

Also, those colors are horrendous, and the red-on-purple is even worse.

Re: Feature Request/General Problems Thread

Posted: 09 Jun 2016, 06:55:57
by Omega
Like from an asthetic standpoint or do they give you trouble?

Re: Feature Request/General Problems Thread

Posted: 09 Jun 2016, 07:16:12
by dferrantino
Omega wrote:Like from an asthetic standpoint or do they give you trouble?

Both. The red-on-purple is a contrast issue, possibly exacerbated by my colorblindness. The purple and grey just looks hideous though!

Re: Feature Request/General Problems Thread

Posted: 09 Jun 2016, 07:40:02
by Okaros
dferrantino wrote:The purple and grey just looks hideous though!

Rarity and Zecora will never forgive you.

Re: Feature Request/General Problems Thread

Posted: 09 Jun 2016, 07:56:23
by Omega
This is going to become a poll... Later. When I have time.

I didn't mind the grey/purple...

Re: Feature Request/General Problems Thread

Posted: 11 Jul 2016, 15:18:59
by Okaros
Ran into a problem trying to send a mass-email just now:

There were one or more errors while sending the email. Please check the Error log for detailed error messages.

Error log page contains:

General Error
Module not accessible

BACKTRACE

FILE: (not given by php)
LINE: (not given by php)
CALL: msg_handler()

FILE: [ROOT]/includes/functions_module.php
LINE: 563
CALL: trigger_error()

FILE: [ROOT]/adm/index.php
LINE: 81
CALL: p_master->load_active()


If you're on the email list and just received an email, let me know? I'm guessing this didn't go out at all.

Re: Feature Request/General Problems Thread

Posted: 11 Jul 2016, 16:08:39
by Omega
Actually I received it...

Nevertheless, I'll look into the logs later.

Re: Feature Request/General Problems Thread

Posted: 11 Jul 2016, 18:08:28
by 7-zark-7
Omega? Clock is ticking. Assuming (and you know what they say about when you assume something) you want to keep your job in TWG INC - I'd ask you treat this as P1. Parking lot or delegate any other tasks you think are important.

More in a bit,

7z7