Spy Missions

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Omega
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Post Harlot
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Spy Missions

Postby Omega » 16 Oct 2013, 18:32:44

Spy's Initial Goal PM

As noted in your role PM, you are a member of [Spy Agency].

The spy’s of the other factions are really stirring up trouble and I want you to identify them.

In order to accomplish this, I’ll give you a suite a powers, which only work against other spies.
1) 3 player Seers (Will reveal spy/non-spy)
2) 2 Vigilante strikes (only work against Spies)
3) 1 Self Protection (only against other spy powers)

For every spy you identify and kill (or have killed by other members of your team, or participate in their lynch) you will receive information about their faction.
If you complete the mission in its entirety, I’ll give you a personal power up.

I would recommend not mentioning this to your faction.

User avatar
Omega
Post Harlot
Post Harlot
Posts: 2669
Joined: 04 May 2013, 15:03:44
TWG 1 Posts: 2422
TWG 2 Posts: 353
Location: Oceanside, CA (PST)
Contact:

Re: Spy Missions

Postby Omega » 16 Oct 2013, 18:33:16

Clearasday Received the following upon completion. New Mission - Get Hellheart out (to become a slave for the Klingon Empire)

Survive with Hellheart. All others are expendable. (Hellheart will enjoy a Klingon interrogation!)

For completing the spy mission, you receive the following powers.

-A full personal GA

-You may increment your vote by 2 each day


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