Rules/Roles/Responsibilities

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Omega
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Rules/Roles/Responsibilities

Postby Omega » 10 Jul 2018, 10:59:02

Rules/Responsibilities

  • There are villagers and vampires. No wolves. No Cybermen. No cultists. No cylons.
  • There are specials, they are detailed below. Some, all, or none may be included in the game.
  • You must vote at least once per day. You may retract that vote and re-vote as many times as you wish. You must use the vote tag.
  • While you may abstain, you must affirmatively vote "Abstain" using the vote tag. You may not vote for me.
  • There may be special events that occur. Or there may not.
  • Days will initially be 24 hours long. If all votes are not cast by the end of that time, an automatic 24 hour extension will occur. Weekends will happen in our standard 48 hour way, unless Friday rolls into Saturday, in which case it will become a 72 hour day.

Roles
The Tasseomancer’s Apprentice: Since your master was shot just weeks ago by someone who really shouldn’t have a had a gun, you must assume the role of Tasseomancer, perhaps a bit sooner than you would have expected. Each night you may have a cup of tea and divine the disposition of another player. The leaves can sometimes be fickle, but will your insights? (If successful, you will only learn whether or not a player has been approached for conversion. Not whether or not the conversion succeeded. This player may not be converted.

The Doctor: Each night you may target a player for a home visit. If that player is targeted that night, the night time action will fail and you will be alerted. If that player was not targeted, nothing will happen. This player may not be converted.

The Vigilante: One man. One blade. One slice? I don't know. Take a swing. Find out. Where’s Kris Kristofferson?

Conversion Mechanic
On Night 0, the Vampiric Senior may target a player for conversion. This conversion will occur, if successful, during Day 1.
On all nights after Night 0, the following may occur:
The Vampiric Senior may target a player for conversion. The success of the conversion will be negatively affected by the number of other vampires currently active.
Assuming a successful conversion, the target will become a Vampiric Junior on the following night. (Night n+1)
A conversion attempt targeted at a protected role (e.g. The Doctor) would fail and instead lead to the death of that role.

Upon the death of the Vampiric Senior, during the next night phase, a randomly selected Vampiric Junior will transform into the Vampiric Senior. If there is no active Vampiric Junior upon the Vampiric Senior's death, the Villagers win.

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Omega
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Re: Rules/Roles/Responsibilities

Postby Omega » 10 Jul 2018, 10:59:30

Rules posted. One slight tweak noted in blue.

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Re: Rules/Roles/Responsibilities

Postby 7-zark-7 » 14 Jul 2018, 16:30:34

Omega wrote:Rules posted. One slight tweak noted

<<snip>>
A failed conversion against a protected role (e.g. The Doctor) would lead to the death of that role.
.


Death of the role (You’re still here just not special) or death of the player?

More in a bit?

7z7
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"The possibility that it's Zark simply murdering someone at a whim each day... would be delightful if true, but I worry that that's too simple a solution." - Okaros

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Re: Rules/Roles/Responsibilities

Postby Ryvvn » 15 Jul 2018, 14:38:46

Omega, I’m a little unclear on the conversion rules: initially rolled vamp converts night zero and the conversion happens “during day 1”

When during day 1, at the start so the game immediately starts with two vamps, or literally sometime during?

Then following that, each attempted conversion won’t trigger for a full cycle? So head vamp converts night 2, is decided successful, target x becomes a vamp on/during night 3? If so, and the conversion target is eliminated by town vote beforehand, do they reveal as human or vamp/converted?

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Omega
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Re: Rules/Roles/Responsibilities

Postby Omega » 15 Jul 2018, 20:21:15

Ryvvn wrote:Omega, I’m a little unclear on the conversion rules: initially rolled vamp converts night zero and the conversion happens “during day 1”

When during day 1, at the start so the game immediately starts with two vamps, or literally sometime during?

If successful, it would have occurred approximately half way through the day.

Ryvvn wrote:Then following that, each attempted conversion won’t trigger for a full cycle? So head vamp converts night 2, is decided successful, target x becomes a vamp on/during night 3? If so, and the conversion target is eliminated by town vote beforehand, do they reveal as human or vamp/converted?


Night 1: Vampiric Senior identifies conversion Target
Night 2: Target is converted (if the conversion was successful) and alerted of this fact (if the conversion was successful); Vampiric Senior identifies a new target.

If the target were to be lynched on Day 2, they would be revealed as converted (if the conversion was successful).

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Omega
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Re: Rules/Roles/Responsibilities

Postby Omega » 15 Jul 2018, 20:22:16

7-zark-7 wrote:
Omega wrote:Rules posted. One slight tweak noted

<<snip>>
A failed conversion against a protected role (e.g. The Doctor) would lead to the death of that role.
.


Death of the role (You’re still here just not special) or death of the player?

More in a bit?

7z7


Death of the player.

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Re: Rules/Roles/Responsibilities

Postby dferrantino » 20 Jul 2018, 07:10:42

Omega wrote:
Ryvvn wrote:Omega, I’m a little unclear on the conversion rules: initially rolled vamp converts night zero and the conversion happens “during day 1”

When during day 1, at the start so the game immediately starts with two vamps, or literally sometime during?

If successful, it would have occurred approximately half way through the day.

Ryvvn wrote:Then following that, each attempted conversion won’t trigger for a full cycle? So head vamp converts night 2, is decided successful, target x becomes a vamp on/during night 3? If so, and the conversion target is eliminated by town vote beforehand, do they reveal as human or vamp/converted?


Night 1: Vampiric Senior identifies conversion Target
Night 2: Target is converted (if the conversion was successful); Vampiric Senior identifies a new target.

If the target were to be lynched on Day 2, they would be revealed as converted (if the conversion was successful).

This is still unclear.
  • Does the Senior get a conversion every night? (sounds like yes)
  • Does the above target know they're a vampire on Day 2 or Day 3? (Night 2 is ambiguous)

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Omega
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Re: Rules/Roles/Responsibilities

Postby Omega » 20 Jul 2018, 08:56:27

dferrantino wrote:This is still unclear.
  • Does the Senior get a conversion every night? (sounds like yes) - Yes, while he's alive. If the Vampiric Senior dies during the day, there is no conversion target that night.
  • Does the above target know they're a vampire on Day 2 or Day 3? (Night 2 is ambiguous) See added commentary above in blue.

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Omega
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Re: Rules/Roles/Responsibilities

Postby Omega » 20 Jul 2018, 16:04:58

Few additional clarifications noted in blue.

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Re: Rules/Roles/Responsibilities

Postby Omega » 22 Jul 2018, 12:28:27

Added a further clarification on the conversion mechanic, specifically with respect to Protected roles. I worded bad.


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