Iron Clad Burrito wrote:This is the most hotly-contested Day Zero I think I can remember.
You may have forgotten when CAD roleplayed Darth Maul, and actively campaigned for the Sheriff's office. Since it ended with him holding my severed head, I remember it clearly (You're welcome)
Iron Clad Burrito then wrote:But I may or may not be drinkiing
Drinking and Driving (specifically, "Not") is one of the unwritten rules. There's more than people think. Most only remember the original three rules when transporting:
Rule #1: "Never change the deal",
Rule #2: "No names",
Rule #3: "Never open the package."
It bothers me how much Ozy is trying to open the package
(not a vote):
rekard, perhaps instead of regurgitating your arguments ad nauseum you could actually address questions that are posed to you.
For example, you've now presented this specific scenario twice:
rekard wrote:A wolf about to die in a lynch may attempt to claim being a hunter to fish him out. The wolf will die anyways but at least, they have a hunter in the open they don't have to worry about.
So I will ask you again: what do YOU suggest a Hunter should do in this scenario?
Should they (a) allow the fake Wolf Hunter to escape the lynch and gain Human cred, or (b) come forward and counter-claim?
Because if your answer is (b), then all you've done is provide even more reason why the Hunter should role-claim on Day 1, since the Wolves have a sure-fire way of defusing his ability.
We all need to remember this. Transporting is a game of informed minority against uninformed majority.
We've seen helpful wolves in the past, who wrote: The Wolf: Get it straight buster - I'm not here to say please, I'm here to tell you what to do and if self-preservation is an instinct you possess you'd better fucking do it and do it quick. I'm here to help - if my help's not appreciated then lotsa luck, gentlemen.
Jules: No, Mr. Wolf, it ain't like that, your help is definitely appreciated.
Vincent: I don't mean any disrespect, I just don't like people barking orders at me.
The Wolf: If I'm curt with you it's because time is a factor. I think fast, I talk fast and I need you guys to act fast if you wanna get out of this. So, pretty please... with sugar on top. Clean the fucking car.
The helpful wolf still has an agenda, and it's not in favor of us villagers.
As such, and as much as it sickens me to state this... I agree with Rekard when he wrote:You and Hellheart missed the point. It's about scenarios that can happen, and can't be discarded because people can't and won't behave as you are assuming. A wolf about to die in a lynch may attempt to claim being a hunter to fish him out. The wolf will die anyways but at least, they have a hunter in the open they don't have to worry about. Or sometimes the hunter won't counterclaim and wait for the right time if it's not a critical moment. Specially if it is able to manipulate the wolves into making bad votes or giving them the uneasiness of "why isn't he counterclaiming?". I know I wouldn't say anything if I was the hunter, just to screw with the wolves and bide my time for when it is more appropiate and observe this so called "hunter" moves.
A wolf is going to attempt a claim only after the populous has his scent. There's no reason not to if it buys him a day, but, and this is important, it rarely works for more than 1 day, so it is only useful at the end of a game. Contrast that with the "guaranteed to hit a wolf" shot the Hunter has if he is mauled. Eliminating that shot via a public Hunter (especially at the start of the game) and destroying any vote history that might come from pushing that reveal a few days down the road is in the best interest of exactly one team... care to guess who?
More in a bit,