Obviously you're encouraged to contribute here yourself as well. I can end up going way overboard when left to my own devices.
Your two biggest priorities will always be the following:
- Keep Stigmata, or a converted wolf, alive. We can only lose by wolf parity as long as we have a living wolf...and we know who the wolves are.
- Don't get yourself killed.
Our long-term goal is to have our wolf as the only remaining wolf, thus giving us control of the maul.
Our short-term goal is to ferret out and kill the Nutjob, without tipping him off to our own allegiance.
Main Thread Presence (voting, contributions, etc.)
We are in an odd position because we know who the wolves are from Day 1, but we still have to worry about the maul. This means that early on, we probably need to be wrong on purpose. Not so wrong that we'd get lynched for it, but justifiably wrong in a way that won't attract a maul.
Content-less contribution (such as RP) is better than no contribution; being too under-the-radar is IMO more likely to get you mauled than lynched, but it definitely increases your chances of both.
If we manage to nail the Nutjob before we're unmasked, then we should begin to look for chances to take out wolves without getting mauled in response.
Faction Stuff (visions, conversions, etc.)
We need to peek the Nutjob. If we find him, hopefully we get a way to kill him. Otherwise, we have to either drive his lynch or somehow convince the wolves to maul him. And hopefully an early Nutjob kill won't have a role reveal that still ends up giving us away.
If only 10% of the players are conversion-immune, then we can potentially convert another wolf. This is very powerful, and we should try to convert a wolf if we ever get the chance to do so.
I can't see where the nightkill would be better than the conversion unless almost everyone is immune to conversion. Maybe a really troublesome player that'll just get resurrected if he's killed normally?